Homeschool activities by grade

Homeschool activities for Grades 5 and 6

In Grades 5 and 6 children can run an investigation and argue from evidence. These activities cover balance puzzles, estimating, kitchen chemistry, the night sky, where everyday things come from, and how to weigh a source from the past.

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Games

Geography

Every geography activity

History

Every history activity

Science

  • Bread in a bag: A small loaf your child measured, mixed and watched rise.
  • A cardboard dinosaur: A cardboard stegosaurus that stands on its own.
  • A cardboard house: A box house for a real toy, built to pass a test.
  • A cup telephone: A cup telephone your child made and tested, and the counts that show which string carries a whisper best.
  • Boats that hold the most: A foil boat your child improved by testing, and the numbers to show it.
  • Keep the ice: A test your child ran on real ice, and a record of which wrap kept it longest.
  • What a magnet can pull: Your child finds out for themselves what a magnet pulls, how far its pull reaches, and how it makes a needle point roughly north and south.
  • A marble run: A marble run your child built and fixed until the marble lands in the cup.
  • A paper bridge that holds a book: A paper bridge your child made that holds a book, and the test that proves which shape is strongest.
  • A parachute that lands softly: A parachute your child made that lands a peg softly, and the drops that show why.
  • A periscope from two cartons: A periscope your child built that sees over the sofa, and the light's path to explain it.
  • A rain gauge and a week of weather: A rain gauge your child made, and a week of rain measured.
  • Ripples in a tray: A tray of water, a bottle cap and a measured answer to whether the water travels with a ripple.
  • Shadow puppets: A shadow puppet your child made, and a shadow they can make twice as big on purpose.
  • A soil sponge: Three soils tested side by side by your child, and an answer to which holds the most water.
  • A sundial: A sundial your child made that tells the time the next day.
  • Our week of rubbish: A week of your household's rubbish, sorted and counted by your child, and one change proposed with the numbers.
  • Circuit rescue: Your child finds the break and lights the bulb again.
  • Grow it: A real bean on the sill, and a daily look at what changed.
  • Kitchen changes: Real changes on your worktop, and whether they go back.
  • Light around corners: Aim a torch beam round a corner with a mirror.
  • Moon diary: Two minutes at bedtime, and the moon's pattern appears.
  • Our solar system: The sun and its planets, in order, at their true sizes.
  • Paper carries a load: One sheet of paper, folded right, holds a pile of coins.
  • Pull one out: Your child reads a food web and follows what changes when one plant or animal is taken out.
  • Ramp race: A fair test with a toy car and a pile of books.
  • Read the rocks: Your child reads a cliff of rock layers from the bottom up and sees what the fossils and the rocks say about Earth's past.
  • Shadow tracker: Your child finds a pattern in the sky for themselves.
  • The moths on the tree: Your child sees where a moth's colour comes from and how the birds change a whole population over the years.
  • The night sky: Look up, find a shape, and learn its name.
  • The sun's path: the zodiac: The year as a ring of star shapes the sun passes through.
  • Where does it go?: Your child follows air, food and blood through the body and sees how the parts work together.
  • Who lives here?: A loop of string on the ground becomes a small world.

Every science activity

Math

  • A cardboard arcade game: An arcade game your child built from a box, that the family played.
  • Origami: a boat, a frog, a crane: A paper model your child folded that works: a boat that stands, a frog that jumps, a crane that flaps.
  • Balance the beast: Keep the scale level and find what is in the box.
  • Below zero: Your child reads and moves through numbers below zero the way a lift, a thermometer and a diver do.
  • Build my room: Your child measures their own room, and the Pet's room changes to match.
  • Bundle builders: Ten loose sticks and one bundle of ten are the same ten.
  • Cover without gaps: Same tiles, new shape: your child sees what area means.
  • Feed the crowd: Your child keeps a recipe's mix the same at any size, the way a cook does.
  • Pizza fractions: Fractions make sense, one slice at a time.
  • How many do you think?: A feel for how big a number is, and that a guess can be off and still be useful.
  • Make the amount: The same amount, made two ways with real coins.
  • Pattern parade: Your child hears a rule, keeps it going, then makes one.
  • Secret rule machine: Your child finds a machine's secret rule, then tests it on a number it has not seen.
  • The Pet's shop: Money maths that buys something real for the Pet's room.
  • The picture that fooled us: Your child reads a chart's numbers before its picture, and spots when the picture does not match them.

Every math activity

Reading

  • Our family recipe card: A family recipe written down by your child, that someone else made from the card.
  • Kindness cards for the street: Three cards your child made for real people nearby, and gave with you.
  • Memory pairs: Your child finds the pairs among pictures from their own storybooks, and, from Grade 1, matches each picture to its word.
  • Name it: Your child names the things from their storybooks in your family's language, with someone who speaks it.
  • Prove it: Your child checks a claim against what a passage really says, and finds the sentence that proves it.
  • The Pet's first draft: Your child edits a short paragraph so it makes its point clearly, in order, and for the right reader.

Music & arts

  • My piece: Practice that belongs to your child, with no timer and no streak.

Other grades